17 – 28 July 2017   at Faculty of Engineering – Sapienza University of Rome
Registration deadline is 4th of March 2017

Number of students: 40 – 45 students
Official language: English with Italian and Arabic supports
Total training hours:   80 hours
Place: Sapienza University of Rome – Faculty of Engineering
Final exhibition: Sapienza University of Rome – Rome – Italy
4 professors and 8 tutors from University of Pennsylvania- USA, AA – London,politecnico di Milano- Italy, SAS-UNICAM-Italy, BAU – Lebanon , MSA, AAST and Cairo University – Egypt
Fees: 1000 Euros includes Arduino kits/ each participants, all teaching materials and software, printing and projects fabrications.
relative outcomes:


Modules Topics
Module 01:
Digital design Algorithms and Parametric Architecture, Form finding optimization techniques
Date: 17 – 21 July 2017
Generative design, NURBS modeling, parametric modeling, architectural design algorithms, form finding algorithms, generative designs in architecture and urban scale and fields algorithms.
Tools: Rhino3D,  Grasshopper ,Paneling tools, Kangaroo plugin, fields components, weaverbird plugin, Digital Fabrication
Module 02:
Responsive and kinetic Architecture
Date:  24 – 28 July 2016
Kinetic Architecture, responsive facades interactive design,  smart buildings, customization systems robotics
Tools: Arduino, Firefly plugin ,gHowl, mobile controller, Wi-Fi controllers


Computational technology is rapidly developed. It provides strong capabilities to change life mechanism and the way we act, think, communicate and interact in real life. The goal of the summer school is to provide students with a new digital paradigm in design and architecture, and make them able to gain practical experience on future trends of computational architecture, generative design, Algorithmic analysis, design optimization, digital fabrication and smart kinetic systems. As they merge the fields of art, architecture, engineering, communications, sustainability and technology. Students will learn how architecture can transform itself in response to the constant change of surrounding environment and human actions. The school allows students to develop skills on computational design. According to the parametric design strategy, the Architectural forms should not be superimposed, where an overview of building science and control techniques will be provided to link form and performance. Students will also gain insight on what computer tools are available in practice to assess various measures during the design process of built environments. The school encourages the observation of material behaviors and their use in Architectural design featuring subconscious experiences. Students will investigate modern materials and their digital fabrication by direct experience. They will work with algorithms and sensors able to recognize and respond to human attitudes and environmental adaptation. Students will engage digital virtual world with real environment in their final the projects.

School Program

The program is based on advanced computational approach that enables designers and architects to overcome the imposition of prefixed architectural forms in order to enhance performance-driven design and responsive kinetic solutions that interact with humans and environment. Lectures on parametric design simulation, generative and form finding as well as environmental optimization, analyzing and digital fabrication prototyping, are integrated together in 2 main modules. Students from the beginning of the school will be divided into groups to compete on a case project increasing their ability to define project parameters, design factors, solving problems, understanding factors relationships, involving environmental and human sensors, and optimizing their projects solutions in smart and inelegance way.

Module 01:

In the beginning of the school, parametric modelling will be introduced (Rhino3d and Grasshopper) to build the necessary skills of parametric generative form methods to students. In this module will be dedicated to digital design methods and physical model making by various fabrication techniques, including laser cutting and 3D printing. Students will focus on the idea of creating algorithmic architectural form inspired by nature and their research will be supported by a series of lectures. Also they will be split into groups in order to develop projects assigned by the professors. This Module also adds Form Finding techniques to the parametric design strategies. Students will learn how material system behaviors, physical forces and responsive structure system can be digitally simulated into parametric models in order to explore complex forms that optimized and adapted to its natural behaviors, initial forces, material, particles, and structure systems. Series of lectures on form finding, natural structural algorithms, material behaviors, and physical forces will lead student to optimize their project forms.

Module 02:

It is experimental laboratory in which kinetic interactive Architectural models are tested and designed. Students will develop novel solutions, building upon learning responsive kinetic systems. They will design Architectural responsive robotic systems inspired by nature. Projects will transform by adapting to environmental conditions and human behaviors happening at real and virtual levels. Students will submit the final phase if their projects.

ROME 03- 07/10/2016

In an environment where everything is fluid, spaces cannot remain passive rather than be adjusted to their context. Architects, engineers and designers have to face new and increasingly complex challenges related to new social behaviours, digital landscapes and climate changes. Being inspired from biological organisms’ structural alterations in response to environmental stimuli we are keen on introducing similar behaviours in built structures. In this workshop we aim to investigate the human-space interaction as a new design paradigm for physical spaces, using smart materials and micro-controllers.



ROME 14-18/05/2014

In this 5-day workshop we will translate the typical typology and materialization of the house into the definition of surface active structures. The use of Grasshopper, Karamba and Digital Fabrication tools drive our  evolutions of design ,  progressing towards a unique relationship  of structure, construction and fabrication  in both digital and physical realm.


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